Thursday, 18 March 2010

'Inglorious Bastards' (Tarrantino 2008)

'Inglorious Bastards' is a postmodern film by Quentin Tarrantino. The film which was about Jewish soldiers taking revenge on the Nazi's because of the holocaust brings up many questions such as 'How does the text fulfil auidence expectation?', 'How does the text fulfill expectation of Tarrantino?' and 'How does the text fulfil audience expectation of texts from the Second world war?'. These come from expecations of Tarrantino being avery well known director who has done many post modern films and the expectation of stories about world war two. Stories about World war 2 are very well known, meaning italready had an expectation.
The film is post modern as it contains many post modern elment such as Irony, parody and bricolage. For example at the start of the film it has "Once Upon A Time..." this is a line that is used when fairytails are being told, so it automatically is used to make the auidence believe the story wil lbe a fairytale, however the auidence know this is a story about the Second world war and the Nazi's meaning the audience know the story isn't a fairytale, far from it, more like a horror story, which is Irony. Another exmaple is the way Tarrantino uses comedy, is places which are meant to be very serious such as the Scene between the German soldier and the French man. The German soldier is talking to him about something very serious, hiding Jews however he pulls out a huge pipe, compared to the french man's small one and asks for things such as milk. This makes the audience want to laugh, but don't as it's serious film and there talking about something not funny at all. This sort of comedy is reminicent of the scence in 'Resovoir Dogs' in which a ear is being severed from a man while pop music is playing in the back ground, so it makes the audience want to laugh at the pop music but are disguhsted with what is happening in the scene. The film goes from very horrific to having bits of comedy which make the audience laugh. This is very typical of Tarrantino.
Another example is the use of Bricolage. The film changes it's medium, such as going from a very serious film, to almost a documentary when they introdce certain characters using special effects and having a voice over talking about the character. Then it very quickly changes back to its normal format. This use of bricolage is very postmodern.

Sunday, 7 March 2010

Post Modernism - Notes made in class.

Post Modernism

Production
Audience receptin and referent - in other words,the cultural condition "the inevitable state of late capitalism"

Post modernism is typically a mixture of hight and low culture.
High
classical music
books
broadsheet newspapers
Art
Low
Pop music
TV
tabloid newspaper
primark
magazines

- Crisis of representation. No originality.

  • Dixon of Dock green BBC (1950s - 1970s)
  • The Good, The Bad and The Ugly (1968)

Monday, 1 February 2010

Post Modernism.

1. Eclectiicism - A wide range of influences , contributors and techqniues. it shines through the varied characters they portray the range or musical styles.

2. Intertextuality - An authors borrowing and transformation of a prior text. It is the recognition and familarity that appeals to the active audience.

3. Parody - a humerous or satirical imitation of a text. It is the soft imitation which gives the audience a frame for reference evoking familarity and appreciation.

4. Bricolage - Works are constructed from various materials available. A muscial won't play a note that no-one has played before but it is the way the notes are played and the order they are played that makes it unique.

5. Acts agaisnt modernism -

6. Nostalgic - celebrates the past. modernism looks forward, post modernism brins it back borrowing from others to construct texts.

7. Narcisistic - fascination with oneself . vanity. the combination of narcissism and nihilism that really defines postmodernism.

8. An active audience - the meaning and the experience can only be created by the individual and cannot be make by an author or narrator.

10. Hyper-conscious - Aware of itself. this allows the text to dissolve that fourth wall and highlight the awareness of the medium it is playing with.

Wednesday, 27 January 2010

Post-Modernism

B - Bricolage
&
H - Hyperreality

P - Playfullness
A - Aesthetic
I - Irony
N - Nihilism

P - Parody
I - Intertextual
P - Pastiche
E - Eclectect
S - Self Refrential

If everything is there to be played with, then where are our values?

Sunday, 24 January 2010

4.1 Media and Collective identity

The chapter starts with identifying with indentities, individual and collective. What an identity is or do we even have a set identity?
The ability for people to change identities when needed such as in a different environment such as school or home with different people like friends or family. How easy it is now days with Internet to make up identities and basically be whoever you want to be. It also explains the different types of collective indentities according to age, gender, religion and sexuality and how some collective identity's are a combination of a few of all them stated above.
Magazines and gender - the purpose of magazines other than recreational is to sell us to the advertisers. Obviously the internet poses a threat to the future of magazines and most of their income comes from advertising space. With magazines, they are usually aimed at specific collective identities, again gender, age and what is required, the purpose of the magazine. An example of this is the magazines nus/zoo and men's health they are both aimed at the same gender of the same age but for different reasons. How these magazines are displayed IE front page has to approach the correct buyer. So that obviously the man who wants health tips won't by Zoo or nuts and the man who wants boobs, arse and nudity won't buy men's health. This apples when you think about it to all ages from children through to old people, Same gender, same age but the requirements for the magazines will change. it is a collective identity made smaller and smaller until it targets the precise identity the magazine is trying to appeal to. It has been said that the specific magazines aimed at specific types of collective identities could relate to some problems in the society. Is there a fine line with magazines i.e gay, political, pornographic where individuals who assume identities would be more likely/capable of taking on stronger views from these particular types of magazines rather than trying to develop their own individual identities.

British Cinema - British films can represent the identities of the whole of Britain. Films that identifiy issues that are going on in England such as Cultural issues or racial issues are represented in certain films. The things that distinguish British cinema to the 'commercial' Hollywood is the directors, styles and the audiences response.
In the British film industry there is that comparsion to films that are made in the US as they share the same language. So the only choise for British film-makers is to make low buudget films and hope that they attract audiences overseas or look for partners in Europe or America and make it their aim to clearly appeal to an 'international audience'.
'The Burden of representation' is a phrase used to describe the way that the history of social realist British films can be a lot of pressure on new producers and film-makers. Seeing as many films now represent how Britain is changing due to immigration so now Britain is seen differently to how it used to be seen and explained.
An example of a film that is represented in many different ways is 'Bend it like Beckham' it represents Muslims in a very traditional way with their daughter wanting to play a very westernised sport, Football wich is also traditionally played by just men. The film identifies certain sterotypes of girls playing football or maybe different religions playing sports that arn't traditionally played by them. It also represents gender and ultimatley what identitiy these characters are choosing to have. The film represents British culture however it could be arugued that it is aimed at the US as football over there is mostly played by females.

Saturday, 16 January 2010

4.6 Postmodern Media

Post modern media is the distinction between reality and the media. There are many examples that go against the rules of realism, they don't represent reality but media reality. Some of these examples of the 9/11 attacks on the twin towers, the matrix, big brother, the mighty boosh and video games such as grant theft auto.
There were two french key thinkers, Jean-Francois Lyotard and Jean Baudrillard. Both had different theories and versions of either postmodernism or postmodernity.
Jean Baudrillard - said that once someone knows the truth they should share it and that anyone who hangs on to the truth has lost. He refers to the truth as an illness saying the only way that you will be cured of it is to pass it on. People criticised Baudrillard theory as they said that policy was ok if you lived is a democratic state or a rich region however if you live is a country that is governed by the truth such as Zimbabway or Iraq then this policy no longer applies as they as believe what they are told to believe.
Another idea of Baudrillard is Hyperreality which is a real place in a real time but is based on fiction such as Disney land. It is a real place with real people and the public can visit however its contents and what is stands for is all fictional.
Baudrillard is a controversial theorist as he believes in people should be truthful but their not. Is the world Hyperreal?
Baudrillard's view on the 9/11 attack on the world trade centre can only be understood as media events. He refers to the television repeats and the live pictures and how it all became symbolic. so that terrorism and military invasion are seen as semiotic and symbolic just as much as they are physical. He also said that the 9/11 events are as much televisual as they are 'Real' and we cannot distinguish the representation of the events on the television from the actual events which would then mean the vents are hyperreal. If the public accepted this theory it doesn't mean that people no longer believe in reality but that idea of 'Pure reality' that is tainted by media representation.

Postmodern TV: The Mighty Boosh, Ricky Gervais and The wire - as TV has got older and become more modern it has become harder to differentiate between reality, ordinary people and tv personalities.
Ricky Gervais wrote and stars in two popular TV series, The office and extras. The office and the character of David Brent makes the audience feel a mixture of pleasure and pain when they watch it and if the audience wasn't culturally aware of this genre then the humour wouldn't work as its taking normal people in normal jobs and giving them other characteristics. Gervais's other tv programme Extras can be seen as post modern because of the way it deconstructs itself as it confuses itself between the writer of the programme, Ricky Gervais and the character he is playing. Are they near enough the same person?
Another example of this is Gervais has celebrities guest star in the programme, such as David Bowie, Kate Winslet, Ross Kemp and Les Dennis. As these celebrities guest star the audience is forced to think what are they doing? are they acting? and is he being himself?. As they guest star they are being themselves media texts and it is a direct, visable and unusual example of intertextuality. As the audience will ask is this their real character? or are they playing a different role?
Postmodern soap opera - soap operas such as echo beach, moving wallpaperare parallel and post modern TV shows. These shows along with soap operas such as Eastenders blur and confuse reality with media reality. These soaps refer to and link with Baudrillard's idea of hyperreal. Newspapers treat the characters of the soaps as if they are real people, Fans therefore send the characters things such as birthday cards and magazines and tabloids will provide extra-textual information about characters and story lines. Fans and the public can also go visit the pub that is located in Coronation street which is a pub that is real but not real at the same time which means it then becomes hyperreal.
Magazines and postmodernism - Magazines aren't necessarily post modern but the whole concept of 'belonging' to a magazine and the magazines aim of representing a certain gender such as Nuts or Sugar which are obviously and are intended to be specifically for a man or for a woman. However when an unintended secondary reader such as a gay man reading Elle or a female reading Mens Health then it becomes post modern and a thing called 'Pick and Mix', people forming their identities in relation to media texts.
Grand theft auto - Video games can now be classed as post modern as they are questioning the distinction between reality and stimulation. its the idea of a person submerging themselves into a video game and experiencing something that seems like reality but in fact is not reality. There are two concepts that identify video games as post modern and these are flow and immersion. immersion being the gamer will immerse totally into the imagination of the game and is absorbed into that world and flow being the process of the games getting harder and achieving them giving the gamer a feeling or pleasure or success. Within this immersion a pleasurable loss of reality then becomes difficult. with the feeling of being lost in this gameworld reality leads to a state of 'Happy hyperrality'.
The expeiriences that happen in the video game such as violence, sex and crime in that hyperreal situation is questioned to maybe effect the real society.